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        <title>Unity Multiplayer/MMO Game - Game Devlog #3</title>
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        <description>My technical thoughts on building a MMO Game. I have no professional experience in this area, and try to come up with an architecture that is simple to implement but also scalable enough for my needs. 00:00 - Intro 01:00 - 1. Using a Networking Provider? 02:19 - 2. Language for Game Server 03:29 - 3. Server Architecture 08:01 - 4. UDP vs. TCP 09:50 - 7. The Network Protocol 10:25 - 8. Position Packet 11:48 - 8. Login Packet 14:11 - 10. UDP Reflection Attack 16:12 - 11. UDP Client in C# 20:59- 12. UDP Server in Python 23:48 - 14. Distributing Player Position 25:58 - 15. HTTP Server Component 26:49 - Conclusion 27:00 - Outro Part 1 - How To Learn Something New?: https://www.youtube.com/watch?v=LTlBElDPDDM Part 2 - Igniting Creativity: https://www.youtube.com/watch?v=f5LRrPPC09o Part 3 - Unity Multiplayer/MMO Game: this video Heatmap Animation: https://youtu.be/bdPgdBFzchs -=[ 🔴 Stuff I use ]=- → Microphone:* https://geni.us/ntg3b → Graphics tablet:* https://geni.us/wacom-intuos → Camera#1 for streaming:* https://geni.us/sony-camera → Lens for streaming:* https://geni.us/sony-lense → Connect Camera#1 to PC:* https://geni.us/cam-link → Keyboard:* https://geni.us/mech-keyboard → Old Microphone:* https://geni.us/mic-at2020usb US Store Front:* https://www.amazon.com/shop/liveoverflow -=[ ❤️ Support ]=- → per Video: https://www.patreon.com/join/liveoverflow → per Month: https://www.youtube.com/channel/UClcE-kVhqyiHCcjYwcpfj9w/join -=[ 🐕 Social ]=- → Twitter: https://twitter.com/LiveOverflow/ → Website: https://liveoverflow.com/ → Subreddit: https://www.reddit.com/r/LiveOverflow/ → Facebook: https://www.facebook.com/LiveOverflow/ -=[ 📄 P.S. ]=- All links with "*" are affiliate links. LiveOverflow / Security Flag GmbH is part of the Amazon Affiliate Partner Programm.</description>
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